Make Human For Mac

MakeHuman is an open-source, open graphics library, stand-alone, multi-platform, software program, which is completely written in C language. Its purpose is to provide a.versatile.,.professional. and extremely.specialized. application for.parametrical. modeling of three-dimensional humanoid characters. Currently, there are no plans to release FaceGen for Mac, but there are several other programs that can help you out. These tools can easily replace FaceGen for Mac and will help you create 3D human faces out of your photos. A few Tips using Make Human and Blender 2.8x. In Make Human, don’t forget to add a skeleton and skin. If you don’t assign a skeleton, you cannot rig the character in Blender right away. In the community tab there is an option to wait for connections. This way, Blender can make a connection with the build in server in Make Human. A free inside look at MAC Cosmetics salary trends based on 1,463 salaries wages for 322 jobs at MAC Cosmetics. Salaries posted anonymously by MAC Cosmetics employees.

  • 1194 次查看 125 次下载
  • 分类:音乐
  • 标签:makehumen makehuman graphics graphic multis multus platforms platform softwares software versatiles versatile specializeds specialized parametricals parametrical modelings modeling dimensionals dimensional humanoids humanoid cha
  • 时间:2016年10月17日 更新 文件大小: 354 MB
  • 开发商:MakeHuman.org 官网首页
  • 支持类型: Mac OS X 10.8 or later
  • 支持语言:未知

来自Mac App Store官方介绍


Download makehuman for mac

MakeHuman is an open-source, open graphics library, stand-alone, multi-platform, software program, which is completely written in C++ language. Its purpose is to provide a **versatile**, **professional** and extremely **specialized** application for **parametrical** modeling of three-dimensional humanoid characters. By **specialized**, we mean that MakeHuman's purpose is to model and pose a 3D humanoid, complete with hair, accessories and high quality UV maps. It will only make an acceptably photo realistic, poseable, humanoid character suitable for use in a variety of applications and for a variety of purposes - marketing campaigns, advertisements, animations, graphic art, and 3D games, just to name a few.

By **professional**, we mean that the MakeHuman development team's first priority is the reliability of the software and the output of an optimized mesh, that is the result of years of on-going observations and refining. To that end, tools that would make MakeHuman uselessly complicated, or a plethora of buttons or menus which only serve to impress the user or clutter the viewing area and slow down your computer, will not be included.

By **parametrical** modeling, we mean the ability to model a 3D humanoid in real time, using a series of graphically represented parameters. By using these parameters, nearly any type of character imaginable will be able to be created; scientific (typological and anthropological classifications), morphologic (gender, height, weight, age and race), or artistic (fantasy characters or caricatures). The parameters will allow the modification of nearly any humanoid characteristic - from general features such as body height, to the specific details of a nose.

By **versatile**, we mean that the created humanoid character will be able to be directly exported to many major 3D graphics modeling programs in their format, such as .obj, or .3ds.Photorealistic images of characters, with a transparent background, will be able to be produced via RenderMa compliant rendering applications; and then, inserted during post production into complex scenarios made with 3D graphics manipulation, animation, or multimedia editing programs. Autocad for mac pro.

MakeHuman will have all the tools it needs to compete in the highest levels of the professional arena:

  • An advanced system for hair rendering.
  • An advanced system for the correct simulation of muscular movement and limb rotation, with particular attention to articulation.
  • An advanced system for skin rendering, which faithfully simulates the subsurface scattering effect.
  • An advanced system for facial expressions, based on the famous FACS of Doctor Ekman.

This planned series of external MHToolsC will allow quick and easy creation of new libraries when modeling inside major 3D computer graphics programs. Through these tools, it will be possible to infinitely extend the MakeHuman libraries and make it an increasingly more powerful and versatile tool - while simultaneously saving many long hours, if not days, of modeling work!

Makehuman For Mac

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v1.1.0版本新功能


Version 1.1.0:

  • Release notes were unavailable when this listing was updated.

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Makehuman Download For Mac

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Makehuman For Mac

文件名版本下载次数上传时间上传者下载类型操作
0.http://makehuman.org官网下载最新--官方Mac点击下载
1.download.tuxfamily.org网友共享版v1.1.01252016-10-17网友共享Mac 版点击下载
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Download Makehuman For Mac

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